Version 0.8 is available
Agama materials » Devlog
Hi everyone!
I am happy to announce that version 0.8 has been released. The new update focused on the Fill nodes family, and compatibility. Also, we added several new useful nodes based on community requests.
Fill nodes:
We made fill nodes family, it's an advanced set of effects that allow you a lot of variations of different effects. Fill node family consists of basic Fill node and 6 different effects: Fill to gradient, Fill to bbox size, Fill to position, Fill to color, Fill to random color, Fill mapper.
Other new nodes:
- Distance node - creates an outward linear fade (gradient) from any pixels in the input max over 0 grayscale value.
- Histogram scan node - provides an intuitive way to remap the contrast and brightness of input grayscale images.
- Histogram range node - reduce and/or move the range of a grayscale input.
- Polygon node - Generates a polygon shape, with many options for adjustment.
- Checker node - generate checker pattern.
- White noise node - generate simple noise pattern.
Compatibility updates:
- Directx support
- Windows 7/8 support
Files
AgamaMaterials v0.8 - Setup.exe 18 MB
Apr 11, 2021
Get Agama materials
Agama materials
Create PBR materials and paint 3d models
Status | In development |
Category | Tool |
Author | agama |
Tags | 3D, content-creation, material, Painting, pbr, Procedural Generation, substance, Textures, texturing |
Languages | English |
More posts
- Version 0.18 is availableOct 09, 2022
- Version 0.17 is availableMay 23, 2022
- Version 0.16 releasedFeb 13, 2022
- Version 0.15 released. Ambient Occlusion bakingDec 30, 2021
- Version 0.14 releasedNov 07, 2021
- Nodevember 2021 is comingOct 31, 2021
- Version 0.13 releasedOct 12, 2021
- Video Review from GamefromscratchSep 05, 2021
- Version 0.12 releasedAug 28, 2021
- PBR Texture Painting with Agama MaterialsAug 02, 2021
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